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Royal Game of Ur

Game Night
R
PLAYERS
2
DIFFICULTY
SETTING
Indoor
MATERIALS
HOW TO PLAY
1

Each player places their markers off the board, ready to enter at their starting squares.

2

Roll the dice equivalent each turn to determine how many squares a marker may move along the shared path.

3

Landing on a special marked square grants an extra roll or protects the marker from capture.

4

Landing exactly on a square occupied by an opponent's marker sends that marker back to the start.

5

The first player to move all seven of their markers completely off the far end of the path wins.