Red Rover

PLAYERS
8+, two teams
DIFFICULTY
SETTING
Outdoor
MATERIALS
- Nothing needed
- An open grassy area
HOW TO PLAY
1
Two teams form separate lines facing each other, a good distance apart, holding hands within their own line.
2
One team calls out a player from the other side by chanting a line naming them, inviting them to charge over.
3
The called player runs full speed at the opposing line and tries to break through two joined hands.
4
If they break through, they return to their own team; if not, they join the team whose line held.
5
Teams take turns calling over players from the other side until one team has absorbed most of the other.