Murabaraba
- A board of three nested squares connected by lines at the midpoints and corners
- 12 markers per player in two colors
Three concentric squares connected by lines, forming 24 total points.
Take turns placing one marker at a time on any empty point of the board until both players have placed all twelve markers.
Forming a straight row of three of your own markers along any connected line during placement lets you remove one of your opponent's markers immediately.
Once all markers are placed, players take turns sliding one marker along a line to an adjacent empty point, continuing to try to form new rows of three.
Breaking and re-forming the same row of three repeatedly to capture again and again is generally not allowed under the traditional rule.
Continue alternating slides and captures until one player has too few markers left to form any further rows.
The player who reduces their opponent to two markers, or leaves them with no legal move, wins the game.