World of Play
Back to all games

Kyz Kuu (Girl Chase)

K
PLAYERS
2
DIFFICULTY
SETTING
Outdoor
MATERIALS
HOW TO PLAY
1

A young woman rides out first on her horse and is given a head start along the marked course.

2

A young man then rides after her on his own horse, trying to catch up to her before she reaches the finish line.

3

If he draws level with her before the line, he may reach across to touch or playfully tap her as a sign that he has caught her.

4

If he fails to catch her in time, the pair turns around and rides back toward the start, but now she is the one chasing him.

5

On the return leg, she is allowed to swing a soft strap or scarf at him for every stride he failed to close the gap on the way out.

6

The playful contest usually ends with both riders laughing and returning to the group, since it is meant as festive entertainment rather than a serious race.