High Striker (Ring the Bell Strongman Game)
Birthday PartyBachelor/Bachelorette Party
H
PLAYERS
1+, taking turns
DIFFICULTY
SETTING
Both
MATERIALS
- A tall tower with a sliding puck and bell at the top
- A large mallet
- A striking pad at the base
MEASUREMENTS
Tower height typically 8-10 ft (2.4-3m) to the bell.
HOW TO PLAY
1
Stand at the base of the tower with both hands gripping the mallet.
2
Swing the mallet overhead and strike the pad at the base as hard as possible.
3
The impact drives a weighted puck up the tower on a track.
4
If the puck reaches the top with enough force, it rings the bell for a win.
5
The tower's marked levels between the base and bell show how strong each swing was, even without ringing the bell.
6
Compare results by seeing who can ring the bell, or who reaches the highest marked level.