Duck, Duck, Grey Duck
- Nothing needed
Players sit in a circle facing inward while one player, chosen as it, walks around the outside of the circle.
As the walker taps or points to each seated player's head, they call out a color and the word 'duck,' such as 'blue duck' or 'green duck,' for most players.
When the walker finally calls out 'grey duck' on a player, that tapped player jumps up and chases the walker around the circle.
The walker tries to make it all the way around and sit down in the newly empty spot before being tagged by the chaser.
If the walker sits down safely, the chaser becomes the new walker for the next round; if the chaser tags the walker first, the original walker must go again.
The game continues with a new walker circling and calling out colors each round for as long as the group wants to keep playing.