Demo
D
PLAYERS
8+ (two teams)
DIFFICULTY
SETTING
Outdoor
MATERIALS
- A pile of bottle corks or small stones
- A wide open field
HOW TO PLAY
1
Players split into two equal teams, and the corks are scattered across the middle of the field.
2
One team is designated the runners for the round while the other team acts as chasers.
3
At the signal, the runners dash into the field to grab as many corks as they can while the chasers try to tag them before they escape back to their own side.
4
A tagged runner must drop any corks they are holding on the spot and return to their team's line empty-handed.
5
The round ends once every cork has either been carried to safety or dropped, and the two teams then swap roles.
6
The team that has gathered the most corks after an agreed number of rounds is declared the winner.