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Daldøs

D
PLAYERS
2-4
DIFFICULTY
SETTING
Indoor
MATERIALS
HOW TO PLAY
1

Each player places their markers on their own starting squares at one end of the track.

2

Roll the four-sided die each turn to determine how many spaces a marker may move along the track.

3

You must roll a specific number, often a one, to bring a new marker onto the track before it can start moving.

4

Move a marker forward along the track by the exact number rolled; landing exactly on an opponent's marker sends it back to the start.

5

Certain squares may be marked as safe zones where markers cannot be sent back.

6

The first player to move all of their markers completely around the track and off the far end wins.