Cops and Robbers
C
PLAYERS
6+
DIFFICULTY
SETTING
Outdoor
MATERIALS
- A designated jail area
- Boundary markers for the play zone
HOW TO PLAY
1
Split the players into two teams, cops and robbers, and designate a jail area within the boundaries.
2
On the starting signal, the robbers scatter and hide or run throughout the play area while the cops give chase.
3
A cop who tags a robber escorts them to jail, where the caught robber must remain until rescued.
4
A free robber can rescue jailed teammates by sneaking to the jail and tagging them without being caught themselves.
5
Rescued robbers and their rescuer get a short head start to run free before cops can chase them again.
6
The round ends when all robbers are held in jail at once, or after a set time limit with robbers still free declared the winners.