World of Play
Back to all games

Camel Relay Dash

Team BuildingCamping TripPicnic
C
PLAYERS
6+, two or more teams
DIFFICULTY
SETTING
Outdoor
MATERIALS
MEASUREMENTS

A relay course roughly 30-50ft (9-15m) long, marked with a turnaround point.

HOW TO PLAY
1

Split players into even teams lined up at a starting line.

2

The first runner on each team gallops down the course in a loping, exaggerated stride meant to mimic a camel's gait, rounds the turnaround marker, and gallops back.

3

On returning, that runner hands off the baton to the next teammate in line.

4

Play continues until every member of a team has completed the course and handed off in turn.

5

The first team to have every runner finish the relay wins the race.