Camel Relay Dash
Team BuildingCamping TripPicnic
C
PLAYERS
6+, two or more teams
DIFFICULTY
SETTING
Outdoor
MATERIALS
- A marker or baton for each team
MEASUREMENTS
A relay course roughly 30-50ft (9-15m) long, marked with a turnaround point.
HOW TO PLAY
1
Split players into even teams lined up at a starting line.
2
The first runner on each team gallops down the course in a loping, exaggerated stride meant to mimic a camel's gait, rounds the turnaround marker, and gallops back.
3
On returning, that runner hands off the baton to the next teammate in line.
4
Play continues until every member of a team has completed the course and handed off in turn.
5
The first team to have every runner finish the relay wins the race.