Ashtapada Race
A
PLAYERS
2-4
DIFFICULTY
SETTING
Indoor
MATERIALS
- An 8x8 grid board with marked path squares
- Dice or cowrie shells for random movement
- Tokens for each player
HOW TO PLAY
1
Each player starts with tokens off the board and rolls or throws cowrie shells to determine how many spaces they may move.
2
On a qualifying roll, a player brings a token onto the marked starting square of the path.
3
Tokens move along the path according to the roll, and landing exactly on a square occupied by an opponent's token sends that token back to the start.
4
Certain marked squares act as safe zones where tokens cannot be sent back, and other squares may grant a bonus move.
5
The first player to move all their tokens completely around the path and off the board wins.